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Needs some more testing.ĭisabling Frame Limit unlocks FPS completely. Gamespeed seems fine at 120FPS but more than that game gets faster. Really fast when you set framelimit to off in RPCS3. VBlank does nothing while Clocks Scale affects both framerate cap and gamespeed. Vblank rate can be modified to increase the framelimit beyond 60FPS, however it's not recommended as users may encounter physics issues. VBlank affects gamespeed and framerate, clocks scale didn't affect anything. VBlank affects both gamespeed and framerate cap while Clocks Scale only gamespeed (only if raised above 100%, below it seems to only affect some effects?). Set VBlank 120Hz and Clocks Scale 200% for 60FPS. While VBlank and clockscale have no effect, setting framelimit to off in RPCS3 multiplies the framerate and gamespeed. Seems that you can't get past 57FPS like other UE3 games. I tried setting vblank to 120 and clock rate to 50, but it also loaded the match in 2x speed.
#OBLIVION JOJO MOD PC#
If you set the vblank rate to 120, the menu seems to run at good speed, but when you load into a match, it goes into 2x speed mode, kind of like using host_timescale 2 on PC CS:GO. Vblank did not change anything, Clocks scale only changed gamespeed. Looks like vblank works, tho hard to test since the game is demanding. There are some scripted moments when FPS are above 60FPS and that changes gamespeed for example elevator scene in pentagon.
#OBLIVION JOJO MOD PATCH#
Most likely requires FPS patch to achieve more framerate. You can either increase VBlank or disable framelimit. VBlank affects both gamespeed and framerate cap, while Clocks Scale seems to do nothing.Ĭan be played at higher framerate, but cutscenes speed will increase. VBlank affects both gamespeed and framerate while Clocks Scale only affects gamespeed. VBlank didn't do anything nor Clocks Speed. Vblank increases gamespeed and framerate cap, clocks scale doesn't do anything. Game also has an internal option to target 60 FPS. Game also has an internal option to unlock framerates. Needs 50% Clock Speed and VBlank 120Hz in order to play in 60FPS. Menu doubles speed with clockscale 200% while ingame is normal speed although I can not achieve 60fps. Vblank does nothing until Clock Scale is increased, which also increases game speed. VBlank affects gamespeed and framerate cap while Clocks Scale does nothing. VBlank didn't do anything nor Clocks scale. Increasing clocks scale seems to also cause a freeze when starting a new game. VBlank does nothing while Clocks scale only changes gamespeed. RPCS3 runs this game so fast it breaks analog stick functionality. Vblank had no effect, however setting framelimit to off in RPCS3 unlocks the framerate. Use FPS unlock patch if you want to go above 57FPS. Vblank 120hz -> 90/120fps and so on and so forth. The Game has 2 frame limiters that automatically toggle, with VBlank set to 90hz framerate is 60/90.
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Maximum framerate with the patch is half the Vblank frequency.
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Vblank did not change anything, Clocks scale changed gamespeed and framerate cap.
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